Sponsored
$5/week ↗
Projects

Asked her Dot to build a Godot game on its own cloud computer

added

最近看到 OpenAI 說 Dot 不計入 usage,而且還有自己的 cloud computer。我心想:那不就很適合拿來做一些平常捨不得燒 usage 的東西。剛好最近很想玩個小遊戲,就乾脆叫它幫我做一隻 game 給我玩。本來還很開心,想說 Godot、Blender 都在它自己的 cloud computer 裡,應該可以放心讓它自己弄。結果真的要改 code 的時候,它卻一直叫 Codex 來寫。然後我就在旁邊眼睜睜看著自己的 Codex usage 一點一點往下掉。最痛苦的是 Dot 自己又不肯寫,Codex 又是我的 usage。所以我現在直接跟它說:如果要叫 Codex,先問我 approve。到底有沒有辦法叫 Dot 自己寫 code 啊

First-hand field report from creator Nancy (@nancyisbuilding on Threads, posted 2026-10-04; original caption in Traditional Chinese). She asked her OpenAI Dot — advertised as not counting against usage and having its own cloud computer with Godot and Blender installed — to build a small game for her to play. Concrete outcome: when it came time to write code, the Dot repeatedly delegated the coding work to Codex, which burned her own Codex usage allowance while the Dot itself refused to write code. Her fix: tell the Dot to ask for approval before calling Codex. An honest real-world report of what an always-on Dot actually does when left to its own devices.

See all 783 →
Reddit · Projects

Tried Dot for 1 week and it won me

I know the cool thing has been dunking on it, and I was skeptical too. So I challenged myself to use it starting last Friday. TLDR: I had Dot help build a real, playable Digivice in my downtime. My son ran around the house playing it for two hours. Based on my usage, I have questions about efficiency, but the benefit of having an orchestrator I can just chat with is pretty hard to deny. I had it design and build a real Digivice to play with my son, entirely in my downtime. The idea was simple. Let’s make a Digivice that actually works. Something we can carry around, encounter Digimon, battle, capture, and evolve them. So I started issuing Dot tasks: \- Build a 3D model of a Digivice. \- Build a shopping list to turn that model into an electronic game. \- Build the firmware around my vision for how the game should work. \- ??? \- Profit. Son ran around the house for two hours playing it. Obviously, I still had to print the parts, assemble the electronics, and actually test the thing. And there’s been plenty of iteration. Screw holes needing adjustments, the screen facing the wrong direction, touch controls that sounded good but felt finicky on the device. Real hardware gives you feedback pretty quickly. A lot of my messages were basically: “This doesn’t feel right. Let’s change it.” Then I’d describe what I wanted and have it work through the changes. That’s the part that won me over. I could give it a high-level objective during some downtime, come back, review what it had done, and give it the next set of changes. We went from an idea to something my son and I can actually play with. Playable web preview: [https://goldsziggy.github.io/z-ark-digivice/play/](https://goldsziggy.github.io/z-ark-digivice/play/) Device renderings: https://goldsziggy.github.io/z-ark-digivice/ GitHub, if you want to take a look or build your own: [https://github.com/goldsziggy/z-ark-digivice](https://github.com/goldsziggy/z-ark-digivice) In addition to this, I’ve had it: \- Manage tracking for my son’s mattress order and draft emails asking for updates. \- Work on a Pokopia-like game with Digimon, Pokémon, Palworld, and Pikmin influences. \- Bounce around work ideas, including multi-agent frameworks and MCP proposals like skills over MCP. \- Work on the bedtime book app I use with my son. Based on my usage percentages, I can almost guarantee it isn’t very efficient with its agent use. But I can’t deny the benefit of having essentially an orchestrator in chat that I can delegate high-level objectives to. And in this case, that turned into a real game I can play with my son. No internet required; and can take to the park like it’s Digimon Go