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OpenAI dots深度实测:Godot贪吃蛇与Blender三维模型并行开发

@win4r

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OpenAI dots deep test (Sept 30, 2026): I had my Dot develop a Godot snake game and a Blender Stonehenge 3D model in parallel on its cloud computer — got the source code back, played the game myself, and verified the model files and render images. Then I had it install and call Grok CLI to make a simple login-page demo. I also tested voice workflows: finding old notes in Notion, searching papers, then writing the organized content back to Notion. These demo cases were simple games, models and pages; the scheduled-task part showed only the setup flow, not a long unattended run.

First-hand Chinese-language deep test (Sep 30, 2026): the creator had his Dot develop a Godot snake game and a Blender Stonehenge 3D model in parallel on its cloud computer — then received the source code, played the game himself, and verified the model files and render images. It also installed Grok CLI to build a simple login-page demo, and ran a voice workflow: finding old notes in Notion, searching papers, and writing the organized content back to Notion. Honest disclosure in the video: demo cases were simple, and the scheduled-task segment showed setup only.

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